The Art of Dithering and Retro Shading for the Web

Extreme TLDR: Maxime Heckel's blog explores dithering, color quantization, pixelization, and CRT effects in WebGL for a retro aesthetic. It covers custom shader techniques applied in React Three Fiber, emphasizing the creative potential of post-processing effects in 3D web graphics. Key topics include luminance-based dithering, ordered dithering, blue noise dithering, color quantization methods, and CRT emulation, providing both technical insights and practical implementations for retro-style web designs.

https://blog.maximeheckel.com/posts/the-art-of-dithering-and-retro-shading-web/

Leave a Comment

Your email address will not be published. Required fields are marked *

Scroll to Top